AI Insights · Timothy · April 2022
Top 5 Fish Games on iOS in the Middle East: Q1 2022 Performance
Explore the performance metrics of the top 5 fish games on iOS in the Middle East during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 fish games on iOS in the Middle East showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Fishdom from Playrix saw consistent growth in its weekly revenue, reaching approximately $50.9K by the end of March. Weekly downloads for the game peaked at 51.2K in the week of March 21, while weekly active users saw a steady increase from 36.4K at the beginning of the quarter to 61.2K by the end.
Hungry Shark World by Ubisoft experienced a fluctuating trend in weekly revenue, with the highest figure being about $2.8K in mid-January. The game’s weekly downloads peaked at 18.3K by the end of January, but there was a significant decline to around 2K in the latter part of March. Weekly active users followed a similar downward trend, dropping from 68.8K to 42.7K over the quarter.
Fish.IO - Sushi Battle by ABI GLOBAL LTD. had modest weekly revenue, peaking at $100 in the first week of January. Weekly downloads showed a peak at 6.5K in mid-January, and weekly active users increased from 6.3K to 11.4K during the same period. However, there was a decline in active users towards the end of the quarter, settling at 9.8K.
Hungry Shark Evolution, another title from Ubisoft, generated steady weekly revenue, reaching a high of about $2.1K in early March. The game’s weekly downloads saw a peak of 3.2K in mid-January, but numbers dwindled to around 1K by the end of March. Weekly active users also showed a decline from 21.8K to 16.5K over the quarter.
Tasty Blue by Dingo Games Inc. had fluctuating weekly revenue, peaking at $613 in early January. Weekly downloads saw a high of 1.7K in early February, but dropped significantly to around 200 by the end of March. Weekly active users increased from 4K at the start of the quarter to a peak of 6K in early February, before declining to around 3.9K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.